Player stats
Strength
Affects how much damage you deal when hitting a monster
Addidtionally affects how far your spells fly and how much damage they do
Also counters the increased chance of falling down a hole when carrying more
Dexterity
Affects how likely it is to land a hit on a monster when attacking
Also gets divided by 9.6 and added ontop of the protection value before damage is dealt to the player
Counters the increased chance of falling down a hole when carrying more
Intelligence
Affects how likely it is that a spell cast succeeds
Additionally affects the quality of the outcome of the teleport command
Wisdom
Affects the success of phantasmal forces and finger of death
Charm
Affects how long the charm spell lasts and how well it works
Constitution
Affects how much your maximum hitpoints raise each experience level
Also affects the duration of the sleep potion
Protection
Is added ontop of Armor count before damage is dealt to the player
Spell regeneration
Shortens the duration until the next spell regeneration cycle
One spell regeneration cycle always regenerates 1 spell
Regeneration
Affects how many hitpoints are regenerated per regeneration cycle
Weapon Count
Affects how much damage you deal when hitting a monster
Armor Count
Affects how much damage is blocked when you get hit by a monster