Swinfjord-Games
Retro Games for Linux, Mac, Windows, iOS and Android

Spells

The player can learn a number of spells to use in fights against monsters or for other benefits. These spells can all be learned by reading books with one random spell being learned for each book read.

Spells are loosely categorized into:

Attack Spells

Magic Missile

Magic Missile Spell Icon

Creates a missile that can be launched in each direction

It has a range of 8 with a bonus range point added for every 8 strength

It deals a minimum of 4 damage and a maximum of the current experience level multiplied by 2, with 1 bonus damage added per experience level and 1 bonus damage added for every 2 strength

Sonic Spear

Sonic Spear Spell Icon

Creates a sonic spear that can be launched in each direction

It has a range of 7 with a bonus range point added for every 8 strength

It deals 16 - 25 damage with 1 bonus damage added per experience level and 1 bonus damage added for every 2 strength

Fireball

Fireball Spell Icon

Creates a fireball that can be launched in each direction The fireball can destroy walls and doors

It has a range of 10 with a bonus range point added for every 8 strength

It deals a minimum of 26 damage and a maximum of the current experience level with 25 added on top, with 1 bonus damage added per experience level and 1 bonus damage added for every 2 strength

Cold

Cold Spell Icon

Creates a cone of cold that can be launched in each direction The cone of cold can destroy walls and doors

It has a range of 6 with a bonus range point added for every 8 strength

It deals 21 - 45 damage with 1 bonus damage added per experience level and 1 bonus damage added for every 2 strength

Lightning

Lightning Spell Icon

Creates a lightning bolt that can be launched in each direction The lightning bolt can destroy walls and doors

It has a range of 12 with a bonus range point added for every 6 strength

It deals 21 - 45 damage with 2 bonus damage added per experience level and 1 bonus damage added for every 2 strength

Sphere of annihilation

Sphere of annahilation Spell Icon

Creates a mighty sphere in any directtion that destroys everything in its chaotic path

Reduces your intelligence by 1 every time its cast but only to a minimum of 3

The caster has a 1 in 23 chance to instantly die on casting which can be negated by having the talisman of the sphere

The disenchantress cancels the sphere on contact causing it to explode

Demonlords above Type IV completely dispel the sphere causing it to desintegrate on contact

Sleep

Sleep Spell Icon

Puts certain monsters to sleep and lets you attack them with 1-4 weapon hits while they sleep

When wielding special weapons this spell deals flat damage:

These flat damage values will be multiplied by 3 when additionally wielding the holy cross

Web

Web Spell Icon

Creates a web that entangles the monster its aimed at and lets you attack them with 1-5 weapon hits while they are entangled

When wielding special weapons this spell deals flat damage:

These flat damage values will be multiplied by 3 when additionally wielding the holy cross

Phantasmal Forces

Phantasmal Forces Spell Icon

Causes the monsters to believe in phatasmal forces and sometimes they will die

The chance this spell works will depend on your wisdom

When it hits it will deal 20-40 damage with 1 bonus damage added for each experience level you have

WisdomChance to Hit
70%
810%
920%
1030%
18100%

Dehydration

Dehydration Spell Icon

Dehydrates certain monsters. Deals 100 damage with 1 bonus damage added for each experience level you have

Drain life

Drain Life Spell Icon

This spell subtracts hit points from the monster and the player

The caster sacrifices half of his hitpoints to damage the target for double the amount of sacrificed hitpoints

This cannot kill the caster when casted below half hitpoints instead it will leave the caster with 1 hitpoint

Finger of death

Finger of death Spell Icon

The chance this spell works will depend on your wisdom

Has a chance of 1 in 151 to kill the caster instead of the target

Deals 2000 points of damage to the target on success

WisdomChance to Hit
100%
1110%
1220%
1330%
20100%

Teleport Away

Teleport Away Spell Icon

Teleports a monster away

Summon Demon

Summon Demon Spell Icon

Summons a demon On use: 70% hit chance for 150 damage points 15% demon hits the player for 30-70 damage points 15% nothing happens

Cloud Kill

Cloud Kills Spell Icon

Creates a deadly cloud in a one tile square around the player

Deals 30-40 damage

Flood

Flood Spell Icon

A damaging tidal wave is released in a one tile square around the player

Deals 32 damage with 1 bonus damage added for each experience level you have

Magic Fire

Magic Fire Spell Icon

A damaging ring of fire is released in a one tile square around the player

Deals 36-45 damage with 1 bonus damage added for each experience level you have

Polymorph

Polymorph Spell Icon

Transforms one monster into a another monster

It’s a gamble as the new monster can be less or more dangerous

Defense Spells

Protection

Protection Spell Icon

Increases your protection by +2 for 250 steps.

Using this spell while active adds +250 steps to the counter

Charm Monster

Charm Monster Spell Icon

Charms monsters and they won’t attack the player

The higher the casters charisma the longer this effect will last

The duration in added by casting is exactly charisma multiplied by two steps

Strength

Strength Spell Icon

Increases your strength by +3 for 150-250 steps

Using this spell while active adds 150-250 steps to the counter

Healing

Healing Spell Icon

Regenerates some of the player’s hit points

Heals for 20 hitpoints

Invisibility

Invisibility Spell Icon

Causes the caster to become invisible for 12 steps

This effect can be prolonged by carrying the Amulet of invisibility

Invulnerability

Invulnerability Spell Icon

Increases the casters protection by +10 for 200 steps

Granting pratictal invulnerability but reduces your intelligence by 1 on cast but only to a minimum of 3

Using this spell while active adds +200 steps to the counter

Dexterity

Dexterity Spell Icon

Increases your dexterity by +3 for 400 steps

Using this spell while active adds +400 steps to the counter

Cancellation

Cancellation Spell Icon

Cancels out the special abilities of monsters for 5 steps with a bonus step added for each experience level

Using this spell while active adds +5 steps with a bonus step added for each experience level to the counter

Haste Self

Haste Self Spell Icon

Doubles the speed of the player for 7 steps with a bonus step added for each experience level

Using this spell while active adds +7 steps with a bonus step added for each experience level to the counter

Scare Monster

Scare Monster Spell Icon

Causes monsters to be scared of the caster for 1 - 10 steps with a bonus step added for each experience level

Carrying the hand of fear will triple the duration of this effect

Hold Monster

Hold Monster Spell Icon

Prevents all monsters from moving for 1 - 10 steps with a bonus step added for each experience level

Common Spells

Enlightment

Enlightment Spell Icon

Enlights a part of the dungeon around the player similar to the scroll of enlightment

On low difficulties where the caves are smaller this will enlight a 15x5 rectangle. On higher difficulties where the caves get bigger this will enlight a 15x8 rectangle

When playing on a difficulty setting higher than 55 and having an experience level higher than 22 carrying the orb of enlightment grants a 40% chance to enlight the whole level instead

Cure Blindness

Cure Blindness Spell Icon

Cures the player from blindness

Genocide

Genocide Spell Icon

Deletes one monster group from the game, this monster cannot spawn anymore

The spell is forgotten after casting but can be relearned from a book

Reduces your intelligence by 1 every time its cast but only to a minimum of 3

Alter Reality

Alter Reality Spell Icon

Makes the current level change permanently

Reduces your intelligence by 1 every time its cast but only to a minimum of 3

Permanence

Permanence Spell Icon

Causes current effects remain forever

The spell is forgotten after casting but can be relearned from a book

Reduces your intelligence by 1 every time its cast but only to a minimum of 3

Walk trough walls

Walk trough Walls Spell Icon

Gives the player the ability to walk trough walls for 5-15 steps

Vaporize Rock

Vaporize_Rock Spell Icon

Vaporizes the walls next to the player. It does not destroy doors

Create Monster

Create Monster Spell Icon

Creates a random monster from up to 4 levels deeper

Make a wall

Make a Wall Spell Icon

Creates a wall in a chosen direction

Time Stop

Time Stop Spell Icon

Stops the time for 1-20 steps with 2 steps added for each experience level you have